MAGNUS
OVERVIEW
Ranked #191 among 7000+ in Creativity
A 3D puzzle game about recursive worlds. You must travel between layers of reality with different scales, where actions in one affect the other.
Core Mechanic
The relationship between the Door and the Dollhouse. Placing the dollhouse changes the door's destination. Stepping through transforms your scale.
Objective
Use the key to unlock the exit. The catch?
Players change size, but held objects do not.
"We focused on creating solid mechanics that allowed for deep, spatial puzzle design."
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