OUR WORLD

OVERVIEW

Internship project at Hero Games. Designed a complete event level from concept to blockout, defining specs and integrating quests using blueprint dialogue systems.
GENRELevel Design
YEAR2024
InternshipLevel DesignUE4

Gallery

Portfolio

Portfolio 1
Portfolio 2

DESIGN DETAILS

Focus was on commercial level design standards: clarity of pathing, asset optimization, and narrative pacing within an open world structure.